Greetings from Com2uS!
Please read below for details of the v1.4.5 update.
■ Update Schedule
※ The schedule will be notified in a separate notice.
※ Please be advised that the game won't be available in versions below [v1.4.5] after the update, so make sure to update the game from the Market before playing the game.
■ Update Details
1. New Monsters
- A new monster 'Galleon' (Water/ Hero) has been added.
- A new monster 'Dias' (Dark/ Hero) has been added.
2. New Spell
- A new spell 'Imperfect Revival' (Rare) has been added.
- The recently died ally monster will be granted with Imperfect Revival for a fixed amount of time. The target gets defeated when the HP reaches 0 or the effect duration ends.
- If there is no defeated ally, the skill cannot be used.
3. Balance Adjustment
▶ Some monster skills have been balanced.
Grade | Monster | Skill | Adjustment Details |
Legend | Artamiel | Heavenly Sword | DMG +5% |
Legend | Nicki | Teddy Spell | Duration: 9s → 6s / DMG +10% |
Legend | Poseidon | Skill Stone [Damage] | (Before)
[Damage] Increases the damage of Mega Tsunami by 25%. → (After) [Beneficial Effect] Increases your Accuracy by 35%. |
Legend | Ragdoll | Dragon's Eyes | The Dragon's Eyes will now be activated first when a Monster granted with the Dragon's Eyes uses the active skill |
Hero | Chloe | Skill Stone [Mana Shield] | (Before) Creates
a Shield that's equivalent to 20% of your MAX HP on yourself when you're
attacked with a Critical Hit. → (After) Creates a Shield that's equivalent to 25% of your MAX HP on yourself when you're attacked with a Critical Hit. A short cooldown time exists. |
Hero | Jean | Surprise Visit | Mana cost: 4 → 3 / Animation speed increased |
Skill Stone [Mana Cost] | (Before)
[Mana Cost] Decreases the Mana cost of Surprise Visit. → (After) [Beneficial Effect] Increases your Critical Rate by 30%. |
||
Rare | Mikene | Skill Stone [Cradle of Water] | HP recovery +35% |
Rare | Ramagos | Skill Stone [Crouch] | (Before)
[Crouch] Grants [DEF UP Ⅲ] on yourself if you defeat an enemy with Clean
Shot. → (After) [Beneficial Effect] Increases your HP by 20%. |
Normal | Prilea | Blade Wind | DMG -6% |
Normal | Racuni | Breeze | Mana cost down duration: 6s → 7s |
Normal | Zibrolta | Meteor Bomb | Animation time after throwing the bombs slightly increased |
▶ Some Summoner Spells have been balanced.
Grade | Spell | Adjustment Details |
Normal | Giant Warrior | Duration: 9.2s-12s → 11.2s-14s |
Normal | Chain of Despair | Basic DMG +20% / Duration: 8s-15s → 9s-16s |
Normal | Flame Strike | Mana cost: 3 → 2 |
Normal | Brand of Doomsday | DMG -10% / Duration: 10s → 9s |
▶ Some Monsters' default stats have been changed.
Grade | Monster | Initial LV | ATK | DEF | HP |
Rare | Belladeon | Lv. 3 | 125 → 108 | 110 → 113 | 1,870 → 2,070 |
▶ The rules for Continuous Recovery have been changed.
: You can now grant Continuous Recovery multiple times.
4. Bug Fixes
1) Monster
- [Verdehile] Fixed an issue of Verdehile's Legendary Skill Stone 'Immortality' being activated consecutively in the Unrecoverable Barrier Battle.
- [Copper] Fixed an issue of the Defense obtained from Copper's Legendary Skill Stone 'Living Suit' not being applied when using a skill.
- [Soha] Fixed an issue of the Continuous Recovery that's been activated more than once being activated additionally when Soha steals a buff from an enemy.
- [Common] Fixed an issue of some Monsters' passive effect not being activated when they die from Dragon's Eyes.